Saturday, January 3, 2009

Why, that's a Saeggan!

The final comments are in from last week's "Weekly What the Heck". The result is the saeggan, the sprites' answer to the drider. These ravenous fairies possess an insatiable hunger... for coooooorrrnnn!!!

I'd like to thank Jeff and Scott for their ideas, all of which have been mashed together to create:
Saeggan
A saeggan is an accursed cross between a pixie and a locust. A saeggan is created when a pixie deviates from its normal diet of wild berries, honeysuckle and dewdrops by consuming the products of human agriculture, especially if those products include corn. These unfortunates become cursed with horrifying dreams and an unquenchable appetite.

Level 1 Soldier
Saeggan Genesis
XP 100
Small fey humanoid
Initiative +5 Senses Perception +1; low-light vision
HP 29; Bloodied 14
AC 17; Fortitude 13, Reflex 15, Will 13
Speed 4, fly 10
mBite (standard; at-will)
+8 vs. AC; 1d8 + 1 damage, and the saeggan makes a secondary attack against the same target. Secondary Attack: +4 vs. Fortitude; the target takes ongoing 5 damage (save ends).
Vanish (move; at-will) * Illusion
The saeggan becomes invisible until the end of its next turn or until it attacks.
Alignment Unaligned Languages Elven
Skills Stealth +10
Str 11 (+0) Dex 16 (+3) Wis 13 (+1)
Con 13 (+1) Int 6 (-2) Cha 13 (+1)

Saeggan Genesis Tactics
Saeggan genesi are usually recently-created saeggan unused to their new situation. As such they are completely maddened with hunger and attack anything even slightly edible-looking almost mindlessly. Once in melee they will use their move action each round after attacking to vanish.

Level 3 Controller
Saeggan Dreamcaster
XP 150
Small fey humanoid
Initiative +4 Senses Perception +3; low-light vision
HP 46; Bloodied 23
AC 17; Fortitude 15, Reflex 16, Will 15
Speed 4, fly 10
mBite (standard; at-will)
+8 vs. AC; 1d8 + 1 damage, and the saeggan makes a secondary attack against the same target. Secondary Attack: +6 vs. Fortitude; the target takes ongoing 5 damage (save ends).
RBolt of Pain (standard; at-will) * Psychic
Ranged 10; +7 vs. Fortitude; 1d10 + 2 psychic damage, and the target is weakened (save ends).
RWaking Fever Dream (minor; at-will) * Psychic
Ranged 10; +7 vs. Will; the target slides 1 square.
CDisorienting Dream (standard; recharge 4 5 6) * Psychic
Close burst 3; targets enemies; +5 vs. Will; the target is slowed (save ends).
CWhispers of Dreams (free, once on its turn before it takes other actions; at-will) * Psychic
Close burst 5; deafened creatures are immune; +4 vs. Will; the target is dazed until the end of the saeggan dreamcaster’s next turn. Miss: At the DM's option, the target (if it speaks Elven) may make out a sentence in the saeggan's murmuring that provides a clue about some future event.
Vanish (move; at-will) * Illusion
The saeggan becomes invisible until the end of its next turn or until it attacks.
Alignment Unaligned Languages Elven
Skills Bluff +8, Insight +6, Stealth +8
Str 11 (+1) Dex 17 (+4) Wis 14 (+3)
Con 14 (+3) Int 11 (+1) Cha 14 (+3)

Saeggan Dreamcaster Tactics
An saeggan dreamcaster uses bolt of pain and waking fever dream each round, weakening enemies and sliding them into positions where they can be flanked by its allies. When enemies get within 3 squares, it uses disorienting dream to further hinder them.

Saeggan Lore
A character knows the following information with a successful Arcana check.
DC 15: Saeggans are accursed degenerate fey who hunger endlessly. They normally eat farmers' crops but will eagerly attack and feast on anything that opposes them. They inflict vicious bites that bleed profusely.
DC 20: When dreaming, saeggans sometimes whisper to themselves, and the details of their dreams are sufficiently horrible to drive to madness those who can understand their speech. But some of those who listen and can endure the terrible images that fill their minds find oracular guidance in the crazed murmurings.

Encounter Groups
Saeggans only band together with each other and creatures they would not eat, which is a very short list.
Level 3 Encounter (XP 750)
* 2 saeggan dreamcasters (level 3 controller)
* 1 iron defender (level 3 soldier)
* 3 saeggan genesi (level 1 soldier)
Who will stop these ravening creatures from destroying the village's crops? The PCs, probably, but possibly the pixies of Styx. Who are they? Stay tuned for my first WWTH bonus material, coming soon...

6 comments:

Anonymous said...

That's excellent! :D

Mind if I make a suggestion? Allow people to make comments using just name/url as well as OpenID or a Blogger account. You'll get more comments that way, and the Word Verification does a pretty good job of eliminating comment spam these days.

Unknown said...

That may be the case, but using the plugins over at some RPG blogs has proven really inconvenient for me.

For instance, the word verification at Jim's blog (LotFP) never shows a word, just a broken image link. I'm using Safari on a Macbook, but it does the same thing in Firefox.

There's another blog with that plugin that won't work, but the name escapes me.

Gregor LeBlaque said...

Done, though I'm not excited that I had to enable Anonymous posting to get name/url. If someone is going to comment I hope they'll at least sign a name to it.

We'll see how it goes.

Anonymous said...

Very nifty monster :P So nifty, I used it lol

http://projectvaliant.wordpress.com/2009/01/05/saeggan/

Anonymous said...

This may be my favorite one yet.

Nice work!

Anonymous said...

OoooOOOoOOoOOoh, shiny.

Also, thanks for enabling Anonymous posting! :P