1 narleth webspitter (level 6 elite brute, 500 xp)
1 deathjump spider (level 4 skirmisher, 175 xp)
3 crab spiders (level 4 minion, 130 xp)
Map: The outdoor 1/2 of Caves of Chaos from Fantastic Locations: The Frostfell Rift
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I've been looking forward to trying out the narleth for a long time, so it was unfortunate that I opened with a tactical blunder when it jumped out of the trees. It came up from behind and attacked the ranger, but neglected to use its minor action to spit webs on her. I just noticed in my writeup that I have the powers in the wrong order with spit web at the bottom (it should be above the burst effects). That might have contributed to me missing it. The narleth did a pretty good job of beating on the ranger, but she did an even better job of beating on it with lots of fire support (literally) from the wizard's flaming sphere. Since only the ranger was within its reach it never used blade frenzy before getting bloodied, and then when it got bloodied she was the only one affected by its bloodied frenzy.
Analysis:
The fight was pretty challenging, but I think it would have been better if the narleth could have webbed the ranger and then either brutalized her or bypassed her and attacked the wizard. At some point I should go back and rearrange the powers on the narleth stat block.
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