tag:blogger.com,1999:blog-3218145846699814395.post4192991784513404942..comments2023-04-06T07:56:27.030-05:00Comments on The Art of the Near TPK: Monster Week at the Near TPK - the BloodvineGregor LeBlaquehttp://www.blogger.com/profile/14620241814697141868noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3218145846699814395.post-41108145322774913372008-10-06T07:23:00.000-05:002008-10-06T07:23:00.000-05:00Thanks for the links, Jonathan.Hmm, I have H1 and ...Thanks for the links, Jonathan.<BR/><BR/>Hmm, I have H1 and H2, but haven't picked up H3... yet...Gregor LeBlaquehttps://www.blogger.com/profile/14620241814697141868noreply@blogger.comtag:blogger.com,1999:blog-3218145846699814395.post-60938365267382246362008-10-05T21:50:00.000-05:002008-10-05T21:50:00.000-05:00Not enough plants in 4E MM ... I couldn't agree mo...Not enough plants in 4E MM ... I couldn't agree more!!! They did release some plants that were 'hazards' (aka traps/obstacles) in one of the recent Dragon mags, but other than that not much (Aborean creatures in the H3 adventure too i think). Pretty weak IMHO. <BR/><BR/>Anywho... I've also developed a conversion to 4E of the 3E template for <A HREF="http://thecoremechanic.blogspot.com/2008/07/4e-conversions-blightspawn-of-rawlings.html" REL="nofollow">Blightspawn</A> & the <A HREF="http://thecoremechanic.blogspot.com/2008/07/4e-conversions-talontar-blightlord_18.html" REL="nofollow">Talontar Blightlord</A> prestige class (which I use as a template as well). Who knows, you might find it useful... its good for bringing more evil plants to life in 4E. <BR/><BR/>=DJonathan Jacobshttps://www.blogger.com/profile/06133232985480734844noreply@blogger.com